animal footage
(design)3d model / performance2022, UK

This is a twister game started with a question in my head. I’ve found that most nonhuman animal charaters in video games leave no tracks, just like a lot of city animals. They are perceived as how we constructed and and imagined them to be. Turning my eyes from nonhuman animals in game to real animals in my neighbourhood, I wonder where are their tracks. If you look carefully into some trees, leaves and earth in your neighbourhood, you will spot them. 

Can we imagine a reversed structure of our current relationships with non-human animals? I started from throwing myself into the busy and bustling area in London and getting lost. And I came to a conclusion that our first step is to be commanded by a human animal and try to move like...







process as outcome